I’m not sure I like the currency system in the game.
Unless I’m missing something, it appears to be that the way to get more scrolls of wisdom, (In order to buy and identify items) you need to cart back normal (non-magical) items to sell. The shopkeepers don’t seem to offer scroll fragments for higher level items.
Carting lower level items back is not really a problem for me in general. I know that a lot of people in games like this tend only to pick up the higher level stuff, (some games even allow you to filter the visibility of low level loot drops) but I’ve always carted everything I find back to sell. (OCD perhaps? )
The problem is that portal scrolls don’t have a high enough drop rate, and since they cost 3 scrolls of wisdom to purchase, it’s not very cost effective to purchase them. (It generally costs several inventories of items to pay for a single scroll) So I end up spending an inordinate amount of time running back to waypoints* for a free trip back to town.
Otherwise, if I’m running around only picking up the higher level items, I find that I don’t even have enough scrolls of wisdom to identify things… :-\
Is the idea here, that the game developers prefer that you don’t actually buy things from the shops? Or are they going to add some thingamajig that you can buy with real money to alleviate this problem.
* Waypoints bring up another issue… I prefer the method of set “world” areas with instanced “dungeons”. So things like waypoints will always be in the same spot. It’s frustrating when you’re relying on waypoints to cart items back, only to find that you need to re-explore the area to find the waypoint.
Any tips here, Radaghast? At the moment, it feels like a bit of a chore to play this game.
Overall, the game seems pretty stable, and I haven’t encountered any bugs.
I discovered a strange bug in Mythos that with the proper skills, you could use barrels or crates to recover HP. That was considered game breaking and an immediate patch was issued.