Hello.
I’m currently trying to stop the Steam client from fetching avatars, mainly because of the huge amount of people who feel the need to use explicit imagery in order to express themselves.
With the help of Wireshark, I’ve found out that the avatars are fetched via
“GET /steamcommunity/public/images/avatars/AVATARID HTTP/1.1”
That it would use this method is fairly obvious, but still.
The full URL to an avatar on the avatar-containing resource is
“http://media.steampowered.com/steamcommunity/public/images/avatars/*AVATARID*”
Now, would it be possible to configure the firewall in a way that any packet gets blocked as soon as it’s trying to reach “http://media.steampowered.com/steamcommunity/public/images/avatars” ?