D3D 11 based rendering with intel hd3000 VGA?


I enabled this in CD:
Enable D3D11 Windows
Enabling this option allows the use of Direct3D 11 on configurations that support it. #enable-d3d11

status: enabled.

but I have an Intel HD3000 VGA (only dx 10.1).
what will happens in this situation?
CD will ignore this settings-or can cause errors?