Author Topic: Testers needed to confirm CPF games rule settings.  (Read 111817 times)

Offline steelman2202

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Re: Testers needed to confirm CPF games rule settings.
« Reply #60 on: October 22, 2007, 03:59:00 PM »
To the poster above:

Indeed, also, if I disable my network connection and leave comodo on, it works fine as well.

Really strange that the two would come in conflict. isn't it?

Also, it would be awesome if there was some kind of a fix.

Offline Zito

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Re: Testers needed to confirm CPF games rule settings.
« Reply #61 on: October 29, 2007, 10:03:58 AM »
First of all, go to Advanced --> Miscellaneous --> Configure and edit the amount of time for an alert to remain onscreen from the default 120 to 180. The means the alert will sit there for three minutes after it first appears. If you don't think that's long enough, change it to 240 or 300 or whatever you wish.
Then launch the game and when you get a blank screen, or the game won't start, exit and you should be able to see the alert which you can subsequently use to authorize the application.

If that doesn't work, go to Activity --> Logs, change the setting from "Today" to "Last 7 days" and then right click anywhere in the list and choose "Export HTML". Give it a name, save it somewhere and then open the file and look for items which are being blocked. If you can't identify them by their names, download IPNetInfo from here, type in the IP address and click OK. Double click the result and then compare the details to the game you're trying to play. If it relates to it in some way or other, add a rule to the "Network Monitor" menu to allow the appropriate IP/Port etc.
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Offline vittoso

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Re: Testers needed to confirm CPF games rule settings.
« Reply #62 on: October 30, 2007, 07:04:16 AM »
I solved the issue for Age of Empires (Conquerors Expansion) by adding age2_x1.exe to trusted applications (Security->Tasks->Define a New Trusted Application)

Offline dclxvi

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Re: Testers needed to confirm CPF games rule settings.
« Reply #63 on: October 30, 2007, 03:47:51 PM »
I am looking for help making PES (Pro evolution Soccer) Series to work online.

I'm unable to have PES 6 and PES 2008 to work online.

I think it uses UPnP, but it can be disabled in the settings.exe, and also it uses multiple UDP ports, but I guess this can be ranged, or, again forced to a single port in settings.exe

Anyway I can't get it to work... Even tweaking with "Allow invisible connection attemps" and "Skip advanced security checks"...

Any help warmly welcome!

I don't want that <brand censored> Firewall back on my PC...
 (B)
« Last Edit: October 30, 2007, 03:49:55 PM by dclxvi »

Offline steelman2202

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Re: Testers needed to confirm CPF games rule settings.
« Reply #64 on: October 30, 2007, 06:06:47 PM »
I solved the issue for Age of Empires (Conquerors Expansion) by adding age2_x1.exe to trusted applications (Security->Tasks->Define a New Trusted Application)

works.  Thanks.

Offline Zito

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Re: Testers needed to confirm CPF games rule settings.
« Reply #65 on: October 31, 2007, 09:07:46 AM »
I am looking for help making PES (Pro evolution Soccer) Series to work online.

I'm unable to have PES 6 and PES 2008 to work online.

I think it uses UPnP, but it can be disabled in the settings.exe, and also it uses multiple UDP ports, but I guess this can be ranged, or, again forced to a single port in settings.exe

Anyway I can't get it to work... Even tweaking with "Allow invisible connection attemps" and "Skip advanced security checks"...

Any help warmly welcome!

I don't want that <brand censored> Firewall back on my PC...
 (B)
Go to Start --> Run, type: services.msc and click OK. In the menu, scroll down to SSDP Discovery Service and make sure the Startup Type is set to "Automatic".

I note you've also posted your question in another forum which isn't really necessary.

Did you try doing what I suggested here?

Here's the Wikipedia article on PES2008 in case it's useful for anybody else reading this post.
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Offline dclxvi

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Re: Testers needed to confirm CPF games rule settings.
« Reply #66 on: October 31, 2007, 02:22:19 PM »
Thank you for taking time to answer me Zito,

The SSDP has been disabled since XP installation, this worked previously without this service running on my previous firewall.
Anyway I tested it, with no luck.
Even disabling UPnP in the options did not help.

Sorry for posting in another thread, I saw this one after, and as it was more recent, I decided to post again, because I had greater chandes of response, given that this one is still alive, while the others are long dead... Sorry again...

The time of the alert does cause any problems here, as I am able to run the game in windowed mode so I can see the pop-ups and answer then quickly.

I tried to look into the journal to see what is blocked, I reseted the journal, then made a try, got the error, then saved the log, analysed, and nothing useful, only things, I tend ro consider, that happen normally on any network.
Nothing related to the game in the logs.

The wikipedia does not help much about the firewall or network settings...

Thanks for your help Zito,
If you think of another thing, you're welcome

Offline dclxvi

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Re: Testers needed to confirm CPF games rule settings.
« Reply #67 on: November 01, 2007, 04:52:26 AM »
I rechecked the logs again and It looks like there are outgoing IGMP requests that are blocked...

Do you think this can be that? IGMP is used to access a multicast group... So this might be it...

At first I though it was IGRP... poor me...

I did set up a rule for that allowing IGMP Out from my IP to that multicast address with no success...

Any help?
« Last Edit: November 01, 2007, 05:01:43 AM by dclxvi »

Offline dclxvi

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Re: Testers needed to confirm CPF games rule settings.
« Reply #68 on: November 01, 2007, 05:16:49 AM »
I see as blocked in the logs :

- TCP In : nbsess(139)
This one is related to Windows NetBUI, so I guess it's a good thing to have it blocked.
However NetBUI and all sharing is disabled on my PC, port 139 is not shown in netstat -an.

- TCP In : MS-ds(445)
This one is opened according to netstat -an :
  TCP    0.0.0.0:445            0.0.0.0:0              LISTENING
  UDP    0.0.0.0:445            *:*
But I guess this is not related to the game...

- TCP In : ms-rpc(135)
Is also blocked, but the portmapper is running on my PC and listening :
  Proto  Local Address          Foreign Address        State
  TCP    0.0.0.0:135            0.0.0.0:0              LISTENING
I'm not sure this is used by the game...

Any ideas?

I am still wondering why the game seems to use IGMP multicast, as I disabled UPnP in the options of the game...
« Last Edit: November 01, 2007, 05:19:52 AM by dclxvi »

Offline dclxvi

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Re: Testers needed to confirm CPF games rule settings.
« Reply #69 on: November 01, 2007, 05:38:35 AM »
GOT PES To WORK!

No need to enable SSDP !, So, here is the setup for PES 2008 :

1. go to settings.exe in PES directory
- disable UPnP
- Set to a fixed port, i.e. 5739

2. Create 3 rules in Network Monitor :
- Allow UDP IN/OUT (on top)
 From IP: All
 To IP: All
 From: port All
 To port: 5739, 1900
-  Allow UDP IN (on top)
 From IP: 210.249.144.167
 To IP: your_ip_address
 From: port All
 To port: range 10044-10048
- Allow IP-IGMP OUT (above the last rule that block all IP)
 From IP: your_ip_address
 To IP: 224.0.0.22

3. Allow PES2008.exe in Application Monitor when asked for it (twice).

The first rule is maybe a bit unrestrictive, and I'll try to optimise it and keep you posted...
Right now I think of allowing UDP IN with source All:All destination my_ip_address:5739,1900
« Last Edit: November 01, 2007, 07:43:16 AM by dclxvi »

Offline Mick_toysoup

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Re: Testers needed to confirm CPF games rule settings.
« Reply #70 on: November 18, 2007, 11:26:17 AM »
i can help with battlefield 1942,vietnam,2 but imn having trubble with
 Battlefield 2 at the moment >
punkbuster the anti cheating in bf2 i have it set to allow everything but while ever pfw is set to custom i get kicked instantly.
so if i set it to ''allow all'' i can play for a moment then i get kicked with a comincation failure or corupted packet flow...
The only way ive found to play online is to set "allow all" then log off & back on with it still on allow all go in and play which works fine...
 
so yeh any idear whats the go or what i can do  :Beer (J)

Offline Squeaner

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Re: Testers needed to confirm CPF games rule settings.
« Reply #71 on: January 14, 2008, 11:39:59 PM »
Has anyone got the newest version of Comodo Firewall to successfully work with Red Alert 2?

I am willing to try out whatever anyone has.  Currently everytime I try to open Red Alert 2 it states I don't have permissions to the file "Ra2.exe" which I know is incorrect.  It has something to do with Defense+.  As soon as I disable it, the game runs just fine.

Any suggestions?

 

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