I want to use Tunngle, which is a virtual private online network for gaming.
The problem is it assigns a dynamic IP address each time the user connects. The last time I got 7.33.222.xxx. I'm not even sure if they always use this range or if there's other ranges that the IP address might be assigned from.
So I guess I need to create a Network Zone that covers all possibilities and then I can add an Allow All rule for this Zone to my existing first rule, which currently allows All IP In/Out -From NZ: LAN to NZ: LAN for All Applications. Or maybe that's too insecure and I should just allow certain games to send/receive traffic on the Tunngle network. I could add a rule for this to the existing ruleset for each game if necessary. Ideally I would create a File Group containing all the game executables I want to access Tunngle as then I could just create one rule, but as far as I can see there's no way to make custom executable groups like this.
Anyone else worked this out yet?